Tank Guide Tuesday: Jin’rokh the Breaker

Hey everyone,

Now that everything has settled down a little bit it is time to get back to posting more than once a week, and that starts with Tank Guides. So for you all I have written up the first encounter in the Throne of Thunder, Jin’rokh the Breaker.

Jin'rokh

If you haven’t seen the Jin’rokh fight before, you can check out the Fatboss guides for it on 10 man here. I will warn you, these guides can contain swearing and the like.

Talents

The Talents that I recommend for this fight are;

Tier 1 – This choice is completely up to you, I use Tiger’s Lust as it can be cast on other members of your group.

Tier 2 – For this tier I use Chi Wave, but if you prefer Zen Sphere or Chi Burst you can use them.

Tier 3 – I use Ascension for this tier as it is a huge Quality of Life change.

Tier 4 – I take Leg Sweep as default unless the fight calls for Ring of Peace or Charging Ox Wave.

Tier 5 – For this encounter I use Diffuse Magic in this tier.

Tier 6 – I always default to Invoke Xuen, the White Tiger in this tier, but you might find a use for Chi Torpedo or Rushing Jade Wind

Glyphs

The Major Glyphs that I use for this fight are;

Glyph of Enduring Healing

Glyph of Zen Meditation

Glyph of Fortifying Brew

The Fight

Jin’rokh will use an ability called Thundering Throw 4 times throughout the encounter. He will grab the current tank and throw them at 1 of the 4 Mogu Statues around the room and stun the tank for 5 seconds when they hit the ground. From the statue Conductive Water will flow, which grants players standing in the water the buff Fluidity. As a tank you shouldn’t stand in the water, but you should tank Jin’rokh with his back to the water so the Melee DPS in your raid can attack him without being parried.

During this fight you will be tank swapping after you gain the debuff called Static Burst. This debuff will apply a new debuff called Static Wound after three seconds. While this debuff is active anytime that you take melee damage you take additional nature damage and the raid takes nature damage. While I have been tanking this fight I have found that the debuff will not drop before it is applied to the other tank, so by using Elusive Brew you can reduce the damage you and the raid take for the few seconds you will have the boss attacking you.

Every 1 minute and 30 seconds (I believe) Jin’rokh will summon a Lightning Storm and turn the Conductive Water into a void zone (Don’t stand in it). During Lightning Storm you should have your raid stack on the boss so that raid healing and damage mitigation cooldowns can be used. I suggest working out a rotation for these cooldowns, knowing that at most you will have 4 Lightning Storms. Do remember to use the raid cooldowns that your Tanks and DPS possess. Once the Lightning Storm is over, Jin’rokh will use Thundering Throw again, this process repeats until Jin’rokh is dead or there are no more Statues.

Brewmaster Tips

The top tips that I have for this fight are;

  1. Rotate between using Guard and Elusive Brew. This boss hits much harder than the bosses from last tier, so use Purifying Brew when you need to.
  2. You can use Avert Harm and Diffuse Magic as a raid cooldown for Lightning Storm, meaning that you can use Zen Meditation later on.
  3. You can use our new ability Nimble Brew to end the stun from Thundering Throw early.
  4. Use any Healing Spheres you gain from Gift of the Ox as they appear if you can, as chances are, you will not be able to use them later in the fight.
  5. Tiger’s Lust can be used on DPS or Healers that are being chased by Focused Lightning to help them get out of the Conductive Water quicker.

So that’s it from me today everyone, I hope that you have learned something from reading these. Do you have any tips for these fights as a Tank? Let me know through comments below this post. This is a bit of a new layout for these guides, so let me know what you think.

As always if you have any questions, suggestions or comment you can reply here, you can contact me on Twitter at @matthews9292 or you can email me at monkdownunder@gmail.com

~ by matthewsmonk on April 2, 2013.

2 Responses to “Tank Guide Tuesday: Jin’rokh the Breaker”

  1. Yeah despite this being the easiest boss this tier, they definitely do hit a lot harder. We have done this once on normal so far. We also recommend trying to position the boss so that on the second pool of water that you make, you create it adjacent to the previous and not opposite side.

  2. With the Thundering Throw, you get thrown at the statue that is in the opposite quadrant of the room to the one you are in. If you split the room up with raid markers, with each statue in a quadrant, you can use that as an easy guide.

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